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Game development

Unity
Managed AI Workflows.

Bring AI into Unity development with project context, reviewable changes and a clear boundary between generated work and accepted builds.

THE OPPORTUNITY

Start where the work
gets held up.

A code suggestion can ignore scene structure, serialized assets or project conventions. Teams need AI assistance that understands the surrounding project and leaves engineers in control.

Prepare small, testable changes and review notes that fit the game's architecture and release process.

A WORKFLOW WORTH EXPLORING

Gameplay issue-to-reviewed-change plan

A developer selects a reproducible gameplay issue with its target branch and build information.

Propose a bounded change and the tests needed to verify it. Identify affected serialized assets and explain any assumptions about scene setup.

WHERE JUDGMENT BELONGS

Make the review point explicit.

An engineer reviews the diff, checks asset changes and runs the relevant editor and player checks before merging. Game feel remains a design judgment.

Work within the real constraints.

Confirm Unity version, packages, target platforms and asset serialization practices. Keep generated edits on a review branch and preserve required project metadata.

Success needs
a useful measure.

Track accepted changes, review effort, regressions and issue reopening. Faster generation matters only if the resulting build behaves correctly.

Before expanding the workflow, compare the result with the current process. Include review effort and exceptions in that comparison so the improvement reflects the team's actual experience.

Read the implementation guide ↗
CHOOSE THE RIGHT SUPPORT

Build it. Build with us.
Or have us manage it.

The workflow stays centered on your business. The engagement determines who learns, implements and operates it.

DIY

Your team owns the build.

Start with AI workflow training and the Factory Line source package. Workshop support is available when you need feedback.

Explore the $2,500 package ↗
DFY

We manage the foundation.

Include all the learning and guidance, with ownership of agreed operations and major implementation decisions.

Explore managed delivery ↗
CONNECTED OPPORTUNITIES

Godot

Help a Godot team turn clear feature intent into reviewed scripts, scene changes and reproducible checks.

Explore this solution ↗

Unreal Engine

Coordinate Unreal development tasks with explicit project context, asset ownership and technical review before changes enter a build.

Explore this solution ↗
START WITH YOUR WORK

Where is your team
doing too much by hand?

Bring a process, a bottleneck, or an idea. We'll help you decide what to automate, what to keep under human review, and where to begin.